BUEN FIN DE CUATRIMESTRE...!! A DISFRUTAR DE ESTAS MERECIDAS VACACIONES.. NOS VEMOS EL PRÓXIMO :)

martes, 22 de septiembre de 2020

Building Cities!

What's going on everyone!?


Today for the #2019gameaday challenge I played a solo game of Carcassonne on the mobile app with 2 AI and actually won!

It was a good game and very close until the ene but some wisely placed farmers ended up winning me the game!

As one of my favorite games I don't think I'll ever get sick of this one!

As always, thank you for reading and don't forget to stop and smell the meeples! :)

-Tim

lunes, 21 de septiembre de 2020

Keeping Up With KeeperRL: Alpha 28 Released, Improves Mod Support


It has been a while since we last spoke of KeeperRL. The hybrid blend of dungeon building sim with roguelike features seems to be doing rather well, with a growing community and regular progress updates. The latest alpha has just been released, and this time it has a flavor for modding.

Aside from the regular bugfixing and gameplay improvements, this build adds upgraded mod support and an in-game downloader for community content. As with most roguelikes, the developers seem to have realized customization is key to maintain community engagement, a very positive assessment in our regard. You can read the full changelog here.

For those who are not reminded, KeeperRL comes in two versions: a gratis package with plain ASCII graphics and no sound, and a commercial package including pixel art graphics and soundtrack, available for 12.99 EUR on a variety of digital stores. The program code is entirely Free Software, licensed under the GPLv3.

Code license: GPLv3
Assets license: Proprietary (commercial version), CC-BY-NC-SA 4.0 (gratis version)

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